Sunday, July 17, 2005

Screw Design

I never updated this in school, and now that I'm out of school and have no real time to work on graphic design, I don't even need this anymore. However, it would be a shame to waste such an amature and half-assed blog, so I may as well use it for something. I'll use it as a generic blog, like my LiveJournal, but with useful and creative things like music, drawings, D&D characters and campaigns, etc. I just posted about Orchab on my LiveJournal, so I think I'll just copy 'n' paste it here.

I've been working on a new character as of late named Orchab, The monstrosity. He's a 6th level half-orc with 5 levels in barbarian and 1 level in bard. I'm a bit confused on the ex-barbarian part, though. It says "A barbarian who becomes lawful loses the ability to rage and cannot gain more levels as a barbarian. He retains all the other benefits of the class." Orchab started as a barbarian, but took a level of bard. Does he still lose his rages if he's not lawful?

Anyway, I decided to finish off his skills yesterday, and today, I added the special abilities his classes give him. I also refined his weapons and gave him a weapon I created (because I felt like being badass) called Greatsword of Terror (+2). It's a 2d6+2 greatsword with a 10% chance of whoever (or whatever, I suppose) it hits having Fear cast upon them. His melee attack is +10 as it is, so his attack is +12 with that sword. Not bad, eh?

This seems to be a stark contrast to Elsabor, my halfling rogue I played last night. Elsabor, or Al as they call him, has skills like a madman. Orchab has, at level 6, 27 skill points. A far cry from the 66 or so that Elsabor has, but better than the 12 skill points I thought he had do to a calculation error.

I'm still debating whether or not I should put Orchab in my quest, or just play him as a high-level character in another campaign of someone else's design.

Another thing I would like to do with this blog is use it as a tool to make my English less...sucky. Overall, it isn't bad, but I'd like to improve a lot of things; spelling is no exception to this.

Posted by XenoFreq @ 5:09 PM  


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